Thursday, January 30, 2014

A Game of Thrones: The Card Game


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Product Description

When you play the game of thrones, you win or you die. There is no middle ground.
-Cersei Lannister

Across the Seven Kingdoms, the Great Houses of Westeros struggle to control the Iron Throne. The battle begins here in the A Game of Thrones Core Game. The beloved heroes, villains, locations, and events of George R.R. Martin's A Song of Ice and Fire saga come to life in this customizable card game. Players take control of the Starks, Baratheons, Lannisters, or Targaryens and attempt to plot, fight, conspire, manipulate, and bribe their way to victory.

The A Game of Thrones card game can be played in a multiplayer melee format with 3-4 players, or in a one-on-one joust format with 2 players. But whichever format you choose, the game has only just begun! In the world of the Living Card Game, hundreds of additional cards are available separately, allowing players to customize the four houses included here, or create entirely original decks.

Welcome to A Game of Thrones: The Card Game, where you'll experience George R.R. Martin's Westeros like never before!


Product Details

  • Amazon Sales Rank: #5081 in Toys & Games
  • Brand: Fantasy Flight Games
  • Model: GOT36
  • Published on: 2008
  • Released on: 2013-07-28
  • Number of discs: 1
  • Original language: English
  • Number of items: 1
  • Dimensions: 11.75" h x 11.75" w x 3.00" l, 2.70 pounds

Features

  • Playing Time: 1-2 hours
  • Can be played stand-alone, or expanded by monthly Chapter Packs
  • Number of Players: 2- 4
  • Based on the beloved book series, Song of Ice and Fire, by George RR Martin
  • For Ages: 12 +







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Customer Reviews

Most helpful customer reviews

74 of 75 people found the following review helpful.
On the shoulders of hobby giants!
By Beth Dettwyler
What this is: a CCG-type fantasy strategy game with some board-game-ish components to give a nice tactile feel to things. The goal: to accumulate 15 Power tokens (representing political clout) before any other player. Plays 2-6.

This game is beautiful; let's start with that declaration. The core set includes 4 pre-made decks for the Stark, Lannister, Targaryen, and Baratheon Houses; six grey plastic moulded pieces that represent various courtly positions like Crown Regent, Hand of the King, Master of Coin, etc.; really pretty Gold Dragon coins and blue Power pieces; and a very nice, durable board for the coins and power pieces that centers the field of play nicely.

Onto the gameplay: there are three different types of attacks or "challenges" that can occur - military, intrigue, and power (aka political). Each character is marked as able to participate in some (generally, not all) types of challenges, meaning that deploying a character that can handle Intrigue on a field full of Military and Power characters can lead to a broadening advantage.

Different types of Challenges yield different results: successful military challenges let you kill off the defending player's characters, intrigues force the defending player to discard random cards from hand, and power challenges let you poach Power points from your foe. Intrigues are probably the least direct in achieving victory - holding the lead in in-play characters gives you Power points late in the turn, and Power challenges directly grab them for your side - making Intrigues sort of the "Dishonor"/bad guys strategy.

Finally, a very neat gimmick is the Plot Deck - reminiscent of the old Middle Earth CCG's long-events, i.e. cards that linger from the start of one turn to the start of the next, then are discarded, but produce some game-changing effects temporarily that can be really nice. These cards are actively chosen from a special, small deck, meaning you can pair a short-term strategy with your long-term goals. Plot Cards also have "claim" - this affects how much oomph successful Challenges have, and can make a huge difference if you pull off more than one Challenge in a single turn.

All in all, this is an excellent game with solid components, clear and helpful rules and rulebook, and a fascinating strategy that builds on such CCG classics as Magic, Battle Tech, Middle Earth, and Guardians (tangentially, anyway). It executes its design with a very strong flavor all its own, and its mechanics are distinctive. A very worthwhile purchase!

30 of 33 people found the following review helpful.
Interesting, tactical, and cheaper to get into than a lot of other card games.
By Ben
I've played a few games of Magic over the years, it's a fun game. What turned me off about it is the fact that you have to spend a good deal of cash on cards to come up with a competitive deck. The system is similar to baseball cards, you have to buy a lot of random booster packs in hopes of gaining a decent card. Any more there are online sites that offer singles, but they can be ridiculously expensive.

The system in this game is quite different, and I like it. You don't buy boosters, you buy monthly chapter packs, and you know exactly what comes in each pack. Unlike Magic, this game doesn't reward the person who spent the most money on their deck or bought the most boosters. Ten bucks gets you a chapter pack containing 60 cards. There are also a few of 110 or 165 card packs available that focus on one house for around $20. That being said, this game is by no means free. I have a few different decks which I would consider competitive (not on a national level or anything, but good solid decks), and I have sunk around $140 into the game. That may sound like a lot, but ask a person who plays in Magic tournaments how much money they've spent on the game. The answer will probably amaze you.

Other than the cost factor, this game is a good time. I have a number of friends who meet regularly to play board and card games, and this has become a favorite of ours. It's engaging, tactical, and is complex enough to keep us interested in the game long term.

17 of 18 people found the following review helpful.
A perfect game for casual adult gamers
By J. Ray
I recently purchased this game to give it a try on our weekly game night. Our game night consists of 4-6 guys playing things like Axis and Allies, Magic: The Gathering, Risk, Stratego, or just Super Smash Bros, and we all got into the new Game of Thrones HBO series, and some of us got into the books.

So when an Amazon search of "A game of thrones" brought up this LCG I gave it a shot. For under $30 it seemed like a worthwhile set since it comes with enough for 4 players right out the box.

The details of the set have been covered in other reviews so I'll skip that. My set however came missing the "Stark" deck. Undaunted I emailed Fantasy Flight Games and they sent me the Stark deck right away, I had it in 3 days from noticing the deck was missing. All in all I can't complain about the missing deck because it instilled a great deal of faith in Fantasy Flight Games for their quick and ZERO hassle resolution of the issue.

Now we are all old school MTG players who no longer have the money or desire to keep up with the full time investment that can be MTG. The concept of an LCG rather than a CCG appeals to that greatly as it allows for casual and even competitive play with a much lower monetary investment.

Many of the conceptual elements of the game will be familiar to MTG players. But the addition of plotting, multiplayer titles, three types of conflict, and other developments make this, in our opinion anyway, a superior game for older and more casual players. No you do not have anywhere near the level of deck variety as MTG, but it is affordable, each part of the game is very strategic, the balance is impressive (Save the Lannisters are a bit overpowered), and the learning curve is only about 2-3 games.

After a couple game nights and about 6 four player melees we have decided this game will be a regular part of game night. Everyone is already finding their favorite houses and everyone had already chipped in to buy one of each of the deluxe house expansions and another core set to get us all deck building for the game. But honestly you could have an awesome time with just the core set for many nights of games, and for under $30 I would say I've gotten much more than that amount in enjoyment of the games.

And again I have to mention that in an ocean of horrible customer service Fantasy Flight Games impressed me with their quick and easy service. That alone puts me at ease buying from this company from here on out.

See all 40 customer reviews...

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